Shared research into ways to use spatial audio cues for navigating and interacting with virtual environments.
How to design intuitive and delightful interactions with 3DoF motion controllers.
Find out what worked and what didn't with deep dives into the visuals, audio, math, and physiology behind the UX of Google Earth VR.
Techniques the Daydream team uses to create legible, usable 2D interfaces in VR.
UX considerations and best practices when adding spatial audio to VR experiences.
Guidelines, examples and best practices for enabling Google Cast in your app.
Redesigning our 1915 home in Rockridge, Oakland